Class: Class
Represents a class definition, a blueprint for objects.
Example
ts
class Bird inherits Animal { ... }Constructors
Constructor
new Class(
identifier,extendsSymbol,implementsNode,includes,expression,loc?):Class
Parameters
| Parameter | Type |
|---|---|
identifier | SymbolPrimitive |
extendsSymbol | SymbolPrimitive |
implementsNode | Implement |
includes | SymbolPrimitive[] |
expression | Expression |
loc? | SourceLocation |
Returns
Class
Overrides
ASTNode.constructor
Methods
getMetadata()
getMetadata<
T>(key):T
Type Parameters
| Type Parameter |
|---|
T |
Parameters
| Parameter | Type |
|---|---|
key | string |
Returns
T
Inherited from
ASTNode.getMetadata
hasMetadata()
hasMetadata(
key):boolean
Parameters
| Parameter | Type |
|---|---|
key | string |
Returns
boolean
Inherited from
ASTNode.hasMetadata
setMetadata()
setMetadata(
key,value):void
Parameters
| Parameter | Type |
|---|---|
key | string |
value | any |
Returns
void
Inherited from
ASTNode.setMetadata